Search found 4 matches

by UnRAVeL
Mon Jul 16, 2012 3:57 pm
Forum: Visuals, Tools, Demos & Sources
Topic: It's About Time
Replies: 8
Views: 9323

Re: It's About Time

Wow, ik ben erg onder de indruk! Goede engine/graphics/music.
Jacco heb jij voor itsabouttime nog veel code aangepast in Brigade2?

Groetjes Arjan van Wijnen
by UnRAVeL
Wed May 16, 2012 9:38 am
Forum: Visuals, Tools, Demos & Sources
Topic: Laguna
Replies: 5
Views: 5730

Re: Laguna

I still can't figure out why the performance on a 7970 is only marginally better compared to a 680, I expected the 7970 to be much faster. Does this mean my kernel is compute bound? Can anyone shed some light on this?
by UnRAVeL
Wed May 09, 2012 9:16 pm
Forum: Visuals, Tools, Demos & Sources
Topic: Laguna
Replies: 5
Views: 5730

Re: Laguna

Fps is calculated on the time spent raytracing one frame with 1 sample per pixel (default).
Here a picture of a render on a nvidia gtx550ti: Image
by UnRAVeL
Wed May 09, 2012 6:57 am
Forum: Visuals, Tools, Demos & Sources
Topic: Laguna
Replies: 5
Views: 5730

Laguna

Hi, I made a little OpenCL pathtracer. Check it out at http://www.geeks3d.com/20120502/laguna- ... th-tracer/