Wow, ik ben erg onder de indruk! Goede engine/graphics/music.
Jacco heb jij voor itsabouttime nog veel code aangepast in Brigade2?
Groetjes Arjan van Wijnen
Search found 4 matches
- Mon Jul 16, 2012 3:57 pm
- Forum: Visuals, Tools, Demos & Sources
- Topic: It's About Time
- Replies: 8
- Views: 9323
- Wed May 16, 2012 9:38 am
- Forum: Visuals, Tools, Demos & Sources
- Topic: Laguna
- Replies: 5
- Views: 5730
Re: Laguna
I still can't figure out why the performance on a 7970 is only marginally better compared to a 680, I expected the 7970 to be much faster. Does this mean my kernel is compute bound? Can anyone shed some light on this?
- Wed May 09, 2012 9:16 pm
- Forum: Visuals, Tools, Demos & Sources
- Topic: Laguna
- Replies: 5
- Views: 5730
Re: Laguna
Fps is calculated on the time spent raytracing one frame with 1 sample per pixel (default).
Here a picture of a render on a nvidia gtx550ti:
Here a picture of a render on a nvidia gtx550ti:

- Wed May 09, 2012 6:57 am
- Forum: Visuals, Tools, Demos & Sources
- Topic: Laguna
- Replies: 5
- Views: 5730
Laguna
Hi, I made a little OpenCL pathtracer. Check it out at http://www.geeks3d.com/20120502/laguna- ... th-tracer/