Search found 3 matches

by syoyo
Sat Mar 15, 2014 12:45 pm
Forum: General Development
Topic: Implementing a Shader System
Replies: 13
Views: 10678

Re: Implementing a Shader System

I'm settled to use OpenCL C based language for the shader system. https://www.youtube.com/watch?v=_sGOrOAi2n4 It leverages clang/LLVM JIT library so its very easy to embed full-spec language into the renderer. Still you have to implement some ray tracing specific builtins, such like trace(), noise()...
by syoyo
Thu Dec 15, 2011 6:06 pm
Forum: Visuals, Tools, Demos & Sources
Topic: Interactive raytracing of 1G polygon data set.
Replies: 1
Views: 3224

Interactive raytracing of 1G polygon data set.

I've finished initial trial of raytracing of 1G polygon data.
Doesn't it look nice?

http://vimeo.com/33541900