Search found 9 matches

by Lo1
Thu Aug 15, 2013 3:42 am
Forum: Links & Papers
Topic: An Border-Stable Approach to NURBS Surface Rendering for Ray
Replies: 3
Views: 5771

Re: An Border-Stable Approach to NURBS Surface Rendering for

Thank you, I found this one interesting too after reading the one you referenced. http://hig.diva-portal.org/smash/get/diva2:355473/FULLTEXT01.pdf If I'm right they take an other approch for the Intersection Test. May be can be interesting using the Abert's paper for the NURBS surface precalculation...
by Lo1
Wed Aug 14, 2013 2:36 pm
Forum: Links & Papers
Topic: An Border-Stable Approach to NURBS Surface Rendering for Ray
Replies: 3
Views: 5771

Re: An Border-Stable Approach to NURBS Surface Rendering for

Thank you,

I saw pass this article but I have not yet read.
I'll look on.

Not too keen to get into the book 'The NURBS Book' but I think it will be beneficial to me.
by Lo1
Wed Aug 14, 2013 10:56 am
Forum: Links & Papers
Topic: An Border-Stable Approach to NURBS Surface Rendering for Ray
Replies: 3
Views: 5771

An Border-Stable Approach to NURBS Surface Rendering for Ray

Hello, I look at how to implement this paper. http://www.intechopen.com/books/computer-graphics/an-border-stable-approach-to-nurbs-surface-rendering-for-ray-tracing I admit my math is a little dated in this area. I block some of the libraries that might exist to simplify the calculation ideally to O...
by Lo1
Thu Aug 01, 2013 3:21 pm
Forum: Links & Papers
Topic: Divide-And-Conquer Ray Tracing
Replies: 2
Views: 4320

Re: Divide-And-Conquer Ray Tracing

Thank you.

I see this one : viewtopic.php?f=6&t=480&hilit=memlessRT
by Lo1
Thu Aug 01, 2013 1:15 pm
Forum: Links & Papers
Topic: Divide-And-Conquer Ray Tracing
Replies: 2
Views: 4320

Divide-And-Conquer Ray Tracing

Hi, New in this approach it interests me. Do you have any other information on the subject ? Best, Lo Efficient Divide-And-Conquer Ray Tracing using Ray Sampling http://www.wakayama-u.ac.jp/~iwasaki/project/dacrt/ Voxelium https://voxelium.wordpress.com/2012/04/24/incoherent-ray-tracing-without-acce...
by Lo1
Tue Jul 30, 2013 7:05 am
Forum: General Development
Topic: My Reformulation of the Rendering Equation (+Applications)
Replies: 7
Views: 5181

Re: My Reformulation of the Rendering Equation (+Application

Hi,

'I hope this tutorial was helpful' for me it was.

Thank you.
by Lo1
Tue Jul 30, 2013 6:46 am
Forum: Links & Papers
Topic: Ray Tracing is the Future and ever will be
Replies: 23
Views: 21051

Re: Ray Tracing is the Future and ever will be

Thank you, just in time for me :-)
by Lo1
Tue Jul 30, 2013 6:45 am
Forum: General Development
Topic: Csillámtrace - my new graphics engine
Replies: 153
Views: 86030

Re: Csillámtrace - my new graphics engine

Yes, looks better.

Thank you, it seems easier this way than adapting an existing to another objective.

I started to read the publications of Mr. Bikker, Intel and Nvidia.
I hope to be ready to test all on Udoo for now I'll try a GK802.

But before I start with the base code.

Thank you
by Lo1
Mon Jul 29, 2013 7:34 am
Forum: General Development
Topic: Csillámtrace - my new graphics engine
Replies: 153
Views: 86030

Re: Csillámtrace - my new graphics engine

Hello,

I'm impressed by your work.

If I'm right your work is in this line : http://vimeo.com/62244134

Can you please advise me some goods lecture to start in your steps ?

Best,
Sky

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