hi, embree is for shure not the fastest bvh builder around
but beating a low quality gpu-based bvh builder is impossible
on cpus today.
Search found 59 matches
- Fri Jul 31, 2020 2:29 pm
- Forum: General Development
- Topic: bvh build time (CPU vs opencl vs optix vs RTX)
- Replies: 3
- Views: 1079
- Sat Sep 07, 2019 2:16 pm
- Forum: General Development
- Topic: nvidia rtx perf.
- Replies: 2
- Views: 2810
- Thu Sep 05, 2019 3:29 pm
- Forum: General Development
- Topic: nvidia rtx perf.
- Replies: 2
- Views: 2810
nvidia rtx perf.
as the discussion is going on, day by day, here is a statement: 10grays is a tech. possible limit for non-realistic scenes: that is: a single triangle without shading. in practice you get something around 1-3 grays and cannot do something useful with it without any filtering as post-proc. these numb...
- Thu Aug 16, 2018 8:47 am
- Forum: Links & Papers
- Topic: Claims of real-time Ray Tracing on mobile hardware
- Replies: 2
- Views: 3686
Re: Claims of real-time Ray Tracing on mobile hardware
know it. nothing special to think about. more or less simple crap.
- Mon Jun 11, 2018 11:57 am
- Forum: Visuals, Tools, Demos & Sources
- Topic: My introduction
- Replies: 11
- Views: 7287
Re: My introduction
hi, i must warn you: this forum is more or less dead.
- Thu Mar 22, 2018 3:00 pm
- Forum: General Development
- Topic: DXR
- Replies: 6
- Views: 7238
Re: DXR
doing this now > 20 years all this ads seems to be odd (at least for me).
every time i look into the details of impl. its boring crap and never optimized for the used hw.
so the good old times are over since years...
every time i look into the details of impl. its boring crap and never optimized for the used hw.
so the good old times are over since years...
- Wed Jan 31, 2018 12:18 pm
- Forum: Links & Papers
- Topic: Stackless MBVH Traversal for CPU, MIC and GPU Ray Tracing
- Replies: 15
- Views: 25092
Re: Stackless MBVH Traversal for CPU, MIC and GPU Ray Tracing
again: this is 10 years old crap. go with state of the art -> google is your friend !
- Wed Nov 29, 2017 9:36 am
- Forum: General Development
- Topic: Path tracing benchmark
- Replies: 3
- Views: 8856
Re: Path tracing benchmark
just a quick update: we did some tests on intels knights mill. to make it short: the machine is boring.
no perf. progress at all. all the vector ext. are simple crap. for graphics intel seems to be a dead end. gpus will dominate the next years.
so all the cpu stuff was wasted time.
mp
no perf. progress at all. all the vector ext. are simple crap. for graphics intel seems to be a dead end. gpus will dominate the next years.
so all the cpu stuff was wasted time.
mp
- Tue Nov 07, 2017 9:21 am
- Forum: Visuals, Tools, Demos & Sources
- Topic: SIMDy
- Replies: 7
- Views: 16225
Re: SIMDy
sorry, but absolutely useless. the n+1 invocation of an "auto-vectorizer" ... and pathon ? what is it really good for ?
- Wed Jan 25, 2017 1:16 pm
- Forum: General Development
- Topic: Path tracing benchmark
- Replies: 3
- Views: 8856
Path tracing benchmark
It took some time after we build up our first coherent traversal kernel for avx512 http://ompf2.com/viewtopic.php?f=3&t=2103 to get a competitive incoherent kernel ready for prime time. Here it is ! For the benchmark we used a full pipeline available easily on any architecture: 1) camera ray generat...