How would one go about importance sampling the sphere with respect to projected solid angle instead of just the solid angle,
in order to importance sample the product of both the lambertian brdf and a spherical light source?
Search found 16 matches
- Tue Apr 26, 2016 11:13 pm
- Forum: General Development
- Topic: A better way to sample a sphere (w.r.t. solid angle)
- Replies: 16
- Views: 22746
- Wed Sep 02, 2015 11:16 pm
- Forum: General Development
- Topic: Combining Path Tracing with MLT
- Replies: 2
- Views: 4813
Combining Path Tracing with MLT
The main purpose of using Metropolis Light Transport is for improving efficiency on the paths that are unlikely to be found by chance, such as sharp caustics or light coming in through a crack in a almost closed door. However it is inferior to ordinary path tracing techniques when the path is highly...
- Wed Jun 17, 2015 11:14 pm
- Forum: Links & Papers
- Topic: Probabilistic Connections for Bidirectional Path Tracing
- Replies: 0
- Views: 12998
Probabilistic Connections for Bidirectional Path Tracing
Here is a paper on improving bidirectional path tracing by reusing light sub-paths across eye sub-paths: Probabilistic Connections for Bidirectional Path Tracing abstract: Bidirectional path tracing (BDPT) with Multiple Importance Sampling is one of the most versatile unbiased ren- dering algorithms...
- Sun May 31, 2015 4:34 am
- Forum: Links & Papers
- Topic: Improved half vector space light transport and Manifold NEE
- Replies: 0
- Views: 12497
Improved half vector space light transport and Manifold NEE
I came across two papers on the website for Johannes Hanika, that are promising Improved half vector space light transport Abstract : "In this paper, we present improvements to half vector space light transport (HSLT) [KHD14], which make this approach more practical, robust for difficult input geome...
- Tue May 12, 2015 1:03 am
- Forum: General Development
- Topic: Generalizing the Golden Ratio Sequence to Higher Dimensions
- Replies: 4
- Views: 5337
Re: Generalizing the Golden Ratio Sequence to Higher Dimensi
What I have figured out that I could do is take the Golden point set as described in the original paper and and then assume that a total of, for instance 2^64 will be generated, and then choose the index within the period with the van der corput sequence. The problem is however is given the how seco...
- Tue Apr 14, 2015 9:06 pm
- Forum: Visuals, Tools, Demos & Sources
- Topic: Psychopath: a microgeometry path tracer
- Replies: 16
- Views: 26227
Re: Psychopath: a microgeometry path tracer
A way to get around the MLT limitation of your architecture is to use a multiple proposal metropolis sampler such as described in the first paper of my Useful Markov Chain Monte Carlo Papers to apply to Graphics post.
- Tue Apr 14, 2015 8:15 pm
- Forum: General Development
- Topic: Way to Combine HLST and MMLT.
- Replies: 0
- Views: 9864
Way to Combine HLST and MMLT.
The idea is, as opposed to combining the Half Vector Space perturbation with Veach's original perturbations, instead using the Multiplexed Metropolis Light Transport(MMLT) mutations in order to more robustly handle glossy corners and the like, while reserving the costly Half Vector Space perturbatio...
- Mon Apr 13, 2015 11:48 pm
- Forum: Links & Papers
- Topic: Papers for addressing MLT limitations
- Replies: 0
- Views: 15405
Papers for addressing MLT limitations
Here are some papers for addressing limitations of the Metropolis Light Transport algorithm. Flickering in animations The remedy to this limitation is to mutate paths through both space and time, not just space. Physically-based Animation Rendering with Markov Chain Monte Carlo Poor SIMD efficiency ...
- Mon Apr 13, 2015 9:06 pm
- Forum: General Development
- Topic: Unbiased way to independently find SDS paths
- Replies: 0
- Views: 10106
Unbiased way to independently find SDS paths
The idea i am presenting is to use some form of vertex merging to provide an initial guess which is then iteratively corrected into an unbiased path using manifold( Manifold Exploration ) or half vector space perturbations( The Natural-Constraint Representation of the Path Space for Efficient Light ...
- Sun Mar 29, 2015 5:34 pm
- Forum: Links & Papers
- Topic: Useful Markov Chain Monte Carlo Papers to apply to Graphics
- Replies: 4
- Views: 10997
Re: Useful Markov Chain Monte Carlo Papers to apply to Graph
The idea of optimizing for the ideal acceptance ratio is the fundamental principle of Adaptive Markov Chain Monte Carlo methods.