Search found 146 matches

by Geri
Tue Mar 15, 2016 11:56 pm
Forum: General Development
Topic: Csillámtrace - my new graphics engine
Replies: 153
Views: 68436

Re: Csillámtrace - my new graphics engine

Sorry for not talking for a while, but as i alreday mentioned, the ray tracer is finished, and no future developments will be made on it - except fixing the bugs affecting the softwares i am mading with the game engine. nowdays i am not into visualization or gaming, i am focusing into a very differe...
by Geri
Sun Sep 20, 2015 2:07 am
Forum: General Development
Topic: Csillámtrace - my new graphics engine
Replies: 153
Views: 68436

Re: Csillámtrace - my new graphics engine

AnimeGirl3D - a tool to convert 2D graphics art to 3D models (obj files) http://users.ininet.hu/geri/animegirl3d/animegirl3d_jobb.jpg http://users.ininet.hu/geri/animegirl3d/animegirl3d_bal.jpg http://animegirl3d.tk/ I discovered several bugs in my ray tracer, while i created this software. -the mem...
by Geri
Sat Sep 12, 2015 2:21 pm
Forum: General Development
Topic: Float versus double
Replies: 12
Views: 9476

Re: Float versus double

i use floats on most places, but some places, i use double, when i need to ensure precisity in some parts of the algo.

but i suggest you to use 32 bit integers instead, and 64 bit long longs, where it needed.
by Geri
Thu Apr 23, 2015 3:08 pm
Forum: General Development
Topic: Csillámtrace - my new graphics engine
Replies: 153
Views: 68436

Re: Csillámtrace - my new graphics engine

just realist :D
by Geri
Wed Apr 22, 2015 4:33 pm
Forum: General Development
Topic: Csillámtrace - my new graphics engine
Replies: 153
Views: 68436

Re: Csillámtrace - my new graphics engine

I released a simple benchmark program called GokuBench.
It runs on Linux, Android, and Windows.

http://gokubench.tk

Image
by Geri
Thu Mar 26, 2015 12:54 am
Forum: General Development
Topic: Csillámtrace - my new graphics engine
Replies: 153
Views: 68436

Re: Csillámtrace - my new graphics engine

I have buyd some ram, so now i have 8 gbyte. As a result of this, i was able to start the Csillámtrace on a higher resolution. (1600x1200, however, the nearest point display ruins it, i dont have such large screen)
Image
by Geri
Sun Feb 01, 2015 3:34 am
Forum: General Development
Topic: Csillámtrace - my new graphics engine
Replies: 153
Views: 68436

Re: Csillámtrace - my new graphics engine

with 2015 01 01, the develop ended. i dont need more features, so i stopped developing the whole engine, including of course the 3d renderer. i achieved every goal with this engine. of course, in the future, i will fix all the bugs still left in the code. also there is an exception on the sprite re...
by Geri
Mon Jan 05, 2015 4:15 pm
Forum: General Development
Topic: Csillámtrace - my new graphics engine
Replies: 153
Views: 68436

Re: Csillámtrace - my new graphics engine

thankyou. also, i compiled the thing on my android cell-phone. however, i not yet have tested the 3d perfornance, the 2d only. but the 3d will be tested soon too.
by Geri
Mon Oct 13, 2014 2:14 pm
Forum: General Development
Topic: Csillámtrace - my new graphics engine
Replies: 153
Views: 68436

Re: Csillámtrace - my new graphics engine

i started to optimize 2d sprite rasterization, becouse it was too slow. the goal is to reach 60% performance gain in typical cases. this is nearly reached.
by Geri
Sun Jun 08, 2014 2:03 pm
Forum: General Development
Topic: Csillámtrace - my new graphics engine
Replies: 153
Views: 68436

Re: Csillámtrace - my new graphics engine

fixed some bugs in the ssao. two component in a vector was bad.

also, i made some notable speed improvements in the scene update, but more speed-ups coming soon.

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