Search found 146 matches
- Tue Mar 15, 2016 11:56 pm
- Forum: General Development
- Topic: Csillámtrace - my new graphics engine
- Replies: 153
- Views: 103230
Re: Csillámtrace - my new graphics engine
Sorry for not talking for a while, but as i alreday mentioned, the ray tracer is finished, and no future developments will be made on it - except fixing the bugs affecting the softwares i am mading with the game engine. nowdays i am not into visualization or gaming, i am focusing into a very differe...
- Sun Sep 20, 2015 2:07 am
- Forum: General Development
- Topic: Csillámtrace - my new graphics engine
- Replies: 153
- Views: 103230
Re: Csillámtrace - my new graphics engine
AnimeGirl3D - a tool to convert 2D graphics art to 3D models (obj files) http://users.ininet.hu/geri/animegirl3d/animegirl3d_jobb.jpg http://users.ininet.hu/geri/animegirl3d/animegirl3d_bal.jpg http://animegirl3d.tk/ I discovered several bugs in my ray tracer, while i created this software. -the mem...
- Sat Sep 12, 2015 2:21 pm
- Forum: General Development
- Topic: Float versus double
- Replies: 12
- Views: 15145
Re: Float versus double
i use floats on most places, but some places, i use double, when i need to ensure precisity in some parts of the algo.
but i suggest you to use 32 bit integers instead, and 64 bit long longs, where it needed.
but i suggest you to use 32 bit integers instead, and 64 bit long longs, where it needed.
- Thu Apr 23, 2015 3:08 pm
- Forum: General Development
- Topic: Csillámtrace - my new graphics engine
- Replies: 153
- Views: 103230
Re: Csillámtrace - my new graphics engine
just realist 

- Wed Apr 22, 2015 4:33 pm
- Forum: General Development
- Topic: Csillámtrace - my new graphics engine
- Replies: 153
- Views: 103230
Re: Csillámtrace - my new graphics engine
I released a simple benchmark program called GokuBench.
It runs on Linux, Android, and Windows.
http://gokubench.tk

It runs on Linux, Android, and Windows.
http://gokubench.tk

- Thu Mar 26, 2015 12:54 am
- Forum: General Development
- Topic: Csillámtrace - my new graphics engine
- Replies: 153
- Views: 103230
Re: Csillámtrace - my new graphics engine
I have buyd some ram, so now i have 8 gbyte. As a result of this, i was able to start the Csillámtrace on a higher resolution. (1600x1200, however, the nearest point display ruins it, i dont have such large screen)


- Sun Feb 01, 2015 3:34 am
- Forum: General Development
- Topic: Csillámtrace - my new graphics engine
- Replies: 153
- Views: 103230
Re: Csillámtrace - my new graphics engine
with 2015 01 01, the develop ended. i dont need more features, so i stopped developing the whole engine, including of course the 3d renderer. i achieved every goal with this engine. of course, in the future, i will fix all the bugs still left in the code. also there is an exception on the sprite re...
- Mon Jan 05, 2015 4:15 pm
- Forum: General Development
- Topic: Csillámtrace - my new graphics engine
- Replies: 153
- Views: 103230
Re: Csillámtrace - my new graphics engine
thankyou. also, i compiled the thing on my android cell-phone. however, i not yet have tested the 3d perfornance, the 2d only. but the 3d will be tested soon too.
- Mon Oct 13, 2014 2:14 pm
- Forum: General Development
- Topic: Csillámtrace - my new graphics engine
- Replies: 153
- Views: 103230
Re: Csillámtrace - my new graphics engine
i started to optimize 2d sprite rasterization, becouse it was too slow. the goal is to reach 60% performance gain in typical cases. this is nearly reached.
- Sun Jun 08, 2014 2:03 pm
- Forum: General Development
- Topic: Csillámtrace - my new graphics engine
- Replies: 153
- Views: 103230
Re: Csillámtrace - my new graphics engine
fixed some bugs in the ssao. two component in a vector was bad.
also, i made some notable speed improvements in the scene update, but more speed-ups coming soon.
also, i made some notable speed improvements in the scene update, but more speed-ups coming soon.