Search found 382 matches

by spectral
Thu Jul 14, 2016 9:35 am
Forum: General Development
Topic: super fast parallel sbvh construction
Replies: 6
Views: 8426

Re: super fast parallel sbvh construction

Thanks...

And good job ... as always with you :-P

Congrats
by spectral
Mon Jun 27, 2016 11:05 am
Forum: General Development
Topic: super fast parallel sbvh construction
Replies: 6
Views: 8426

Re: super fast parallel sbvh construction

Is there some patent on it ... or we are free to use it or even add it to embree ?

Which Embree kernel do you use for the comparison ?
by spectral
Mon Jun 27, 2016 11:03 am
Forum: Visuals
Topic: Glitch Pictures anyone?
Replies: 74
Views: 77828

Re: Glitch Pictures anyone?

Motion blur for free :-D
by spectral
Fri May 06, 2016 7:52 pm
Forum: General Development
Topic: How to measure "real" material for rendering
Replies: 11
Views: 5054

Re: How to measure "real" material for rendering

This hardware looks interesting but completely out of our budget ! Just impressed !
by spectral
Fri Apr 29, 2016 10:12 am
Forum: General Development
Topic: How to measure "real" material for rendering
Replies: 11
Views: 5054

How to measure "real" material for rendering

Hi,

I have several materials here and I need accurate values for rendering.

Here are the materials that I want to analyse : https://i.materialise.com/3d-printing-m ... ifications

Is there some hardware/software that allow me to produce accurate analysis ?

Thx
by spectral
Mon Nov 02, 2015 1:48 pm
Forum: Scratchpad
Topic: Several Jobs Offer
Replies: 0
Views: 8349

Several Jobs Offer

Hi there, We are expanding our activities and we are looking for : - Developers for Rendering engine : CPU - Developers for Rendering engine : GPU - Developers for plug ins : Maya / 3DS Max / Cinema 4D / Modo / ... - Developers for Physics simulation - OpenGL developers - DirectX developers - Games ...
by spectral
Wed Jun 25, 2014 9:21 am
Forum: Scratchpad
Topic: Rendering job: we are searching a R&D specialist - CPU & GPU
Replies: 1
Views: 3733

Re: Rendering job: we are searching a R&D specialist - CPU &

Hi there,

We are still looking for another experienced developer, required skills are :
- OpenCL
- GPGPU
- Rendering skills
- Mathematics
- Physics
- C++

Please, drop me a line in a private message if you have some interest...

Yours
by spectral
Mon May 19, 2014 7:36 am
Forum: Links & Papers
Topic: Code style for rendering
Replies: 2
Views: 4009

Re: Code style for rendering

Yes !!! This one... thanks ;-)
by spectral
Fri May 16, 2014 2:19 pm
Forum: Links & Papers
Topic: Code style for rendering
Replies: 2
Views: 4009

Code style for rendering

Hi all, I remember of a paper/document that propose some naming convention (and more ideas like type checking) that are fine to use in a renderer. By example, it provide different definition for Color, Reflectivity, Radiance, Irradiance... also units like Watts, Watts Per Unit angle etc... I don't r...
by spectral
Thu Apr 17, 2014 9:59 am
Forum: Visuals
Topic: Veach's room scene pimped
Replies: 5
Views: 7149

Re: Veach's room scene pimped

WTF... it is soo clean...

What features does your renderer support (GPU/CPU, BPT+VCM, ...) ? what is the render time ? which hardware ?

Can you share the scene ?

Thx

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