Thanks a lot, But there is no way to connect my code to the binaries ? Right ? Or there exists some way to add my post-processing ? By example, I use the path density, variance etc ? Is there a way to get this information ? If not, I have to use the source-code version and inject my code at the righ...
Thanks a lot, I have already read all theses papers and already implement a my new post-processing method ! Once I have a working prototype I will write a paper on my research. Sfera looks fine, but for now I have only implemented my "noise-reduction like" method in CUDA... but don't have any CUDA r...
Hi, I'm currently doing some research about 'post-processing' techniques for ray-tracing in games. The goal is to post-process the image generated by a GPU renderer to improve its 'visual quality', the technique has to be real time and should use the minimum resources. So, I'm already working on thi...