
Search found 5 matches
- Wed Aug 15, 2012 3:58 pm
- Forum: Visuals, Tools, Demos & Sources
- Topic: Topmod!
- Replies: 3
- Views: 6471
Re: Topmod!
I love Topmod. Coincidentally, there were some awesome 3D prints of Topmod models at SIGGRAPH this year. They're beautiful objects to actually hold. I think this one uses a plaster-like substrate.


- Wed Jun 06, 2012 11:32 pm
- Forum: Links & Papers
- Topic: Manifold Exploration: A Markov Chain Monte Carlo technique
- Replies: 5
- Views: 6874
Re: Manifold Exploration: A Markov Chain Monte Carlo techniq
A link to the PDF is here.dr_eck wrote:@igneus: Extended technical report? Are you referring to something other than the ACM ToG preprint? If so, where is it?
- Tue Jun 05, 2012 8:46 pm
- Forum: Links & Papers
- Topic: Manifold Exploration: A Markov Chain Monte Carlo technique
- Replies: 5
- Views: 6874
Re: Manifold Exploration: A Markov Chain Monte Carlo techniq
The extended technical report makes for some great reading. I'm particularly impressed at how the authors have unified BDPT, MLT and ERPT into a single abstract framework from which they draw comparisons to their own approach. It includes extending ERPT to handle all light transport which until now ...
- Tue Apr 24, 2012 8:17 pm
- Forum: Visuals, Tools, Demos & Sources
- Topic: Playing with light (a spectral rendering example)
- Replies: 6
- Views: 9107
Re: Playing with light (a spectral rendering example)
I saw a few examples of this a year or so again. They were done using Fry Render if I remember correctly. http://cs.swan.ac.uk/~csbenjamin/stuff/diff1.jpg http://cs.swan.ac.uk/~csbenjamin/stuff/diff2.jpg http://cs.swan.ac.uk/~csbenjamin/stuff/diff3.jpg http://cs.swan.ac.uk/~csbenjamin/stuff/diff4.jpg
- Wed Apr 18, 2012 2:42 pm
- Forum: General Development
- Topic: Fireflies in pathtracer
- Replies: 6
- Views: 8752
Re: Fireflies in pathtracer
This isn't a perfect fix, but you might be interested in this paper which uses outlier rejection to remove fireflies. It's a sample space filtering technique so you don't get the same smudgy artefacts as with some methods. Also, the energy that's removed by the filtering can be cached and added back...