Search found 12 matches

by AGPX
Fri Jan 17, 2014 12:35 pm
Forum: Visuals, Tools, Demos & Sources
Topic: WebGL path tracer
Replies: 4
Views: 10032

Re: WebGL path tracer

Ok, I see. So for triangles is better to use raytracing. However,the Inigo Quilez results are very cool!
by AGPX
Sat Jan 11, 2014 7:46 pm
Forum: Visuals, Tools, Demos & Sources
Topic: WebGL path tracer
Replies: 4
Views: 10032

WebGL path tracer

Hi guys,

take a look a this WebGL code I found (called "Shiny Toy"). It combines path tracing with ray marching. You can update the code and look at the results. Which advantages have the ray marching? :?:

link: https://www.shadertoy.com/view/ldsGWB

- AGPX