Search found 146 matches

by Geri
Tue Mar 20, 2012 3:51 pm
Forum: General Development
Topic: 'post-processing' techniques for ray-tracing in Games
Replies: 13
Views: 9937

Re: 'post-processing' techniques for ray-tracing in Games

i implemented DOF and AA as postprocess in my ray tracer.
by Geri
Thu Mar 15, 2012 2:48 am
Forum: General Development
Topic: Csillámtrace - my new graphics engine
Replies: 153
Views: 102114

Re: Csillámtrace - my new graphics engine

i had to release new versions from two different kind of applications of me. So i had no lot time to finish the bugs. But i continued to hunt the bugs aniway, at the moment i will need 2-4 full day to eliminate the current flickering bugs that from csillámtrace. i hope i can continue to develop it s...
by Geri
Wed Mar 07, 2012 12:13 am
Forum: General Development
Topic: Csillámtrace - my new graphics engine
Replies: 153
Views: 102114

Re: Csillámtrace - my new graphics engine

Image

but now, before continuing to code the effects, i should investigate the scene management from line to line to find and kill every possible bugs.
by Geri
Tue Mar 06, 2012 11:40 am
Forum: General Development
Topic: Csillámtrace - my new graphics engine
Replies: 153
Views: 102114

Re: Csillámtrace - my new graphics engine

*my post disappeard* o hai o/ Also on the first picture the models have holes in them, what's the cause of that? if you think the objects in the back, those are arent holes, just caused by the frame cache. the scene is in movement, the camera cycles around if you think to the object with the refract...
by Geri
Tue Mar 06, 2012 11:34 am
Forum: General Development
Topic: Csillámtrace - my new graphics engine
Replies: 153
Views: 102114

Re: Csillámtrace - my new graphics engine

haai o/ model that is chopy or is it a lack of anti aliasing if you think on the models in the back, thats arent holes, the frame cache causing them, becouse the camera is moving and circling around. if you think the little white dots in the refraction, that is a bug in the refraction. models are fu...
by Geri
Mon Mar 05, 2012 11:37 pm
Forum: General Development
Topic: Csillámtrace - my new graphics engine
Replies: 153
Views: 102114

Csillámtrace - my new graphics engine

i decided to kill gpu support out from my stuffs, becouse i got sick from the crapness of the 3d drivers and the crazy nonsense direction of the gpu manufacturing. ( http://www.gamedev.net/topic/574367-ray-tracer-performance/page__p__4901878#entry4901878 ) so i decided to switch to software accelera...