I rederived my plane - ray intersection after not being able to get rid of those circular regions. I must have messed them up in some other creative way since I made sure to normalize that vector. Waiting on another render, though the first results are hopeful!
Thanks for taking the time to help me raider!
A Path tracer
Re: A Path tracer
No problem ) I just look into the pictures you post, that's easy ) You do the hard part - writing code and debugging ))
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