Any good reason to use VPLs for rendering?
Posted: Wed May 27, 2015 11:24 am
I read some articles on many light rendering (or instant GI/radiosity).
I find it hard to understand its efficiency. It seems to me like using length one camera path connecting to many light sub-path with arbitrary length and an average weighting term. Isn't is better if we use MC/QMC pre-generated BDPT light sub-path with basic MIS?
Any good reason to use VPLs rather than BDPT?
I find it hard to understand its efficiency. It seems to me like using length one camera path connecting to many light sub-path with arbitrary length and an average weighting term. Isn't is better if we use MC/QMC pre-generated BDPT light sub-path with basic MIS?
Any good reason to use VPLs rather than BDPT?