I would like to generate the frustum planes (for frustum aabb test) from the (primary) rays of the 4 corners of a packet bucket
does anyone have source code that will generate it?
I found this implementation that I am trying to use:
https://github.com/nslo/raytracer/blob/ ... r.cpp#L281
Practical and theoretical implementation discussion.
1 post • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 7 guests