BVH4 order box hits

Practical and theoretical implementation discussion.
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Joined: Thu Jan 28, 2016 12:58 pm

BVH4 order box hits

Postby martinradev » Sat Feb 06, 2016 12:29 pm


In a normal BVH (2 children), I can find out the closest hit by just comparing the 2 hits. However, with a BVH4 (4 children), I cannot just go with comparisons. I have seen some masking approaches where they consider the split axis.

Could somebody explain?

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