Csillámtrace - my new graphics engine

Practical and theoretical implementation discussion.
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Geri
Posts: 146
Joined: Fri Mar 02, 2012 7:01 pm

Re: Csillámtrace - my new graphics engine

Post by Geri » Mon Aug 27, 2012 9:05 pm

i switched to linux, i ported the code within 1 days, so it renders (no input yet)
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Geri
Posts: 146
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Re: Csillámtrace - my new graphics engine

Post by Geri » Wed Aug 29, 2012 4:52 pm

-input finished for linux
-a titanic-like bug fixed in the renderer
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Geri
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Re: Csillámtrace - my new graphics engine

Post by Geri » Thu Sep 06, 2012 1:52 pm

Image
i modifyed the thread utilisation on dinamic object update. the new updater now runs with number of threads beethwen 64 - 256 simultanously.
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Geri
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Re: Csillámtrace - my new graphics engine

Post by Geri » Thu Oct 04, 2012 10:52 pm

particle system almost finished (99%)
i will continue with the anim system
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Geri
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Re: Csillámtrace - my new graphics engine

Post by Geri » Wed Oct 17, 2012 11:09 pm

animation system is almost finished, my character animates properly. however, its leg does not visible for some reason in some cases.
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Geri
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Re: Csillámtrace - my new graphics engine

Post by Geri » Thu Oct 25, 2012 5:06 pm

animation system seems to be done.

develop suspended: memory died in my computer.
since this is a voxel based renderer, i cant continue the code without proper quantity of memory. i alreday ordered the new memory modules. it will arrive within a week.
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paulusul
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Re: Csillámtrace - my new graphics engine

Post by paulusul » Thu Oct 25, 2012 7:49 pm

Sometimes it's good to program blind without being able to test.
refactor, clean up and comment all your code :)

Geri
Posts: 146
Joined: Fri Mar 02, 2012 7:01 pm

Re: Csillámtrace - my new graphics engine

Post by Geri » Thu Oct 25, 2012 8:01 pm

originally, i wanted to finish before christmas. but now this conception is in danger :|
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Geri
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Re: Csillámtrace - my new graphics engine

Post by Geri » Fri Oct 26, 2012 12:10 pm

becouse i have no ram, i writing other parts of the engine.

Image
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mpeterson
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Re: Csillámtrace - my new graphics engine

Post by mpeterson » Sat Oct 27, 2012 9:27 am

shit, i like this thread...

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