Render
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- Posts: 48
- Joined: Fri Dec 02, 2011 12:21 pm
Re: Render
if you allow me to enjoy your recent work, then.. sure
Re: Render
jbikker wrote:Allow me to show off some recent work.
Great lighting, I love it, I assume it is off-line rendering and not real-time stuff

P.S. If I have to try to criticize something, may be there is some little aliasing problem on some strong highlight ?
Re: Render
Yes, this is offline; I think it rendered for about 20 seconds to get the depth of field mostly converged.
I was a bit surprised how far you can get with good textures, normal maps and a Phong BRDF. The thing looks pretty real.
I was a bit surprised how far you can get with good textures, normal maps and a Phong BRDF. The thing looks pretty real.

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- Posts: 24
- Joined: Sun Dec 25, 2011 12:42 am
Re: Render
Textures did 90% of the job, it looks really realistic - almost like a photo.
A curiosity question - what is the main thing in the scene called?
It looks a hybrit between tripod, cooler and astronaut.
Also I'd do a bit less DoF in the scene, at least on the background (i wanna see more details -> do you have non-DoF version of the scene?) - but all in all image looks very good, composition is okay, lighting looks cool, except for little jaggies on highlight areas.
A curiosity question - what is the main thing in the scene called?


Also I'd do a bit less DoF in the scene, at least on the background (i wanna see more details -> do you have non-DoF version of the scene?) - but all in all image looks very good, composition is okay, lighting looks cool, except for little jaggies on highlight areas.
Re: Render
It's the Robot Lab scene from Unity. I'll try to post more images and some interactive footage later this week.
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