fursund wrote:Do you happen to have a non-youtube'ified version lying around. It's hard to see what is compression artifacts, and what is progressive rendering artifacts.
jbikker wrote:The shading path is still 'ubershader' style, with full Phong support (including glossy), pure specualars and dielectrics.
mpeterson wrote:first of all, great demo. long time no demo anymore here on ompf. some remarks though:
everything looks really blocky and diffuse upsampling ?). the lighting is flat. is there no hdr pipeline or
a strange tonemapper in place ? i am running here with dual titans and expected a little bit more quality.
but again, great to hear/see something new, mp.
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