Realtime CPU renderer visuals

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thoray
Posts: 2
Joined: Wed Feb 05, 2014 3:33 pm

Realtime CPU renderer visuals

Postby thoray » Wed Feb 05, 2014 10:15 pm

Hi all. Here are some visuals from a cpu renderer that uses ray tracing to render the images:

Image
Last edited by thoray on Sun Mar 16, 2014 2:27 pm, edited 3 times in total.

thoray
Posts: 2
Joined: Wed Feb 05, 2014 3:33 pm

Re: Realtime CPU renderer visuals

Postby thoray » Sat Feb 08, 2014 6:38 pm

Specular reflections from light sources now added:

Image

[EDIT: skip the 's' in https to get images to show on the forum - Jacco]

rouncer
Posts: 18
Joined: Wed Jun 19, 2013 11:04 am

Re: Realtime CPU renderer visuals

Postby rouncer » Sun Feb 07, 2016 12:55 pm

OH MAN! THEY ARE BEAUTIFUL.

is your diffuse calculation more complex than a lambert?

fractals are the way of the future, im planning on doing fractals and bending depth map imposters for characters, fancy stuff...

i just disbanded from considering diffuse completely and just used a more well equipped specular model and i was off joyriding my eye.

Good one for this.


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