
Glitch Pictures anyone?
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Re: Glitch Pictures anyone?
Accidentally forgot to turn of galaxy DOF mode in the some shader 

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Re: Glitch Pictures anyone?
One of my first path tracing renders:
Fail.
Fail.
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Re: Glitch Pictures anyone?
Toxie posted one like this a while ago, I managed to reproduce the same glitch by accident!
In this case it's the photon tracing part of VCM drawing samples from Sobol in a bad way.

In this case it's the photon tracing part of VCM drawing samples from Sobol in a bad way.

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Re: Glitch Pictures anyone?
ultimatemau wrote:Accidentally forgot to turn of galaxy DOF mode in the some shader
back this renderer up as wallpapergenerator.exe somewhere..

Re: Glitch Pictures anyone?
Here is mine, with ray hit calculation 2 issues which I'm working on now in my hobby ray tracer:
(1) sometimes rays go through the wall, this issue is caused by a difference in calculation method of distance in triangle intersection and kd-tree (at least this is my current understanding of it). the issue is clear, especially on left wall;
(2) hitting into angle point (point that belongs to both (say left and back walls), still thinking how to deal with it (probably need to add self check into shadow ray intersection test, instead of epsilon);
(yet another issue is that how to paint windows, right now they are confusing...)
(1) sometimes rays go through the wall, this issue is caused by a difference in calculation method of distance in triangle intersection and kd-tree (at least this is my current understanding of it). the issue is clear, especially on left wall;
(2) hitting into angle point (point that belongs to both (say left and back walls), still thinking how to deal with it (probably need to add self check into shadow ray intersection test, instead of epsilon);
(yet another issue is that how to paint windows, right now they are confusing...)
Re: Glitch Pictures anyone?
I was searching an old render of mine when I've stumbled upon this picture. Not sure how I got this effect but that's quite the quantum leap... 

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Re: Glitch Pictures anyone?
That last head render is nice, like the dithering on the skin.
As far as a glitch from me, im not sure what to post cause the whole thing is one.
If a glitch is anything unintentional, the whole thing is really. I think mistakes are the most beautiful part of developing anything in life.
Starts off a glitch, ends up an effect.
As far as a glitch from me, im not sure what to post cause the whole thing is one.

If a glitch is anything unintentional, the whole thing is really. I think mistakes are the most beautiful part of developing anything in life.
Starts off a glitch, ends up an effect.
Re: Glitch Pictures anyone?
https://youtu.be/DrEkr1PJIDs
Glitch starts at sec. 14 where the path tracer tries to converge while the scene data changes. Found this "effect" especially interesting with the animation moving this particular way.
Glitch starts at sec. 14 where the path tracer tries to converge while the scene data changes. Found this "effect" especially interesting with the animation moving this particular way.
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Re: Glitch Pictures anyone?
Sphere + affine transformations = fail
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