Topmod!

A picture is worth a thousand words.
apaffy
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Topmod!

Postby apaffy » Sun Aug 12, 2012 9:33 pm

Topmod seems to be unchanged from 2007 but it's still fun to play around with: http://code.google.com/p/topmod/

topmod_glass.jpg
topmod_glass.jpg (81.64 KiB) Viewed 4274 times


Image rendered using bidirectional path tracing. I'm not sure the image is completely correct, the high curvature bits look a bit dark to me and could well indicate I have a BSDF or shading normals bug!

Zelcious
Posts: 42
Joined: Mon Jul 23, 2012 11:05 am

Re: Topmod!

Postby Zelcious » Mon Aug 13, 2012 5:43 am

Solid or hollow?

apaffy
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Re: Topmod!

Postby apaffy » Mon Aug 13, 2012 6:49 am

Zelcious wrote:Solid or hollow?

Solid glass, using a fresnel dielectric BSDF. IOR is around 1.5, the glass medium has (RGB) absorption but no scattering.

igneus
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Re: Topmod!

Postby igneus » Wed Aug 15, 2012 3:58 pm

I love Topmod. Coincidentally, there were some awesome 3D prints of Topmod models at SIGGRAPH this year. They're beautiful objects to actually hold. I think this one uses a plaster-like substrate.

Image


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