The Iray Light Transport Simulation and Rendering System

Must read and other references.
toxie
Posts: 117
Joined: Mon Nov 28, 2011 12:30 pm
Location: germany
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The Iray Light Transport Simulation and Rendering System

Postby toxie » Tue May 16, 2017 7:33 am

Finally, after a lot of work and revisions, fresh from GTC 2017: https://arxiv.org/abs/1705.01263
The presentation from GTC 2017 will also be available soon, so stay tuned.
Better you leave here with your head still full of kitty cats and puppy dogs.

zsolnai
Posts: 24
Joined: Thu Mar 15, 2012 1:49 pm

Re: The Iray Light Transport Simulation and Rendering System

Postby zsolnai » Tue May 16, 2017 9:06 am

Excellent, thanks for posting. Onto the reading list with this one! :)

rtpt
Posts: 5
Joined: Wed May 20, 2015 1:17 pm

Re: The Iray Light Transport Simulation and Rendering System

Postby rtpt » Tue May 16, 2017 11:27 am

toxie, i agree that iray is a handy/candy tool for 3d artists but the performance of iray on a single monster host or on a cluster is a
magnitude behind any home-optimized/hand-tuned systems. so we mostly avoid using iray & co in time critical projects.

stefan
Posts: 41
Joined: Wed Dec 21, 2011 8:57 pm

Re: The Iray Light Transport Simulation and Rendering System

Postby stefan » Thu Jun 15, 2017 8:51 pm

Presentation video and slides are here:
http://on-demand-gtc.gputechconf.com/gt ... t=&select=


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