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Ph.D. thesis

Posted: Tue Nov 06, 2012 3:21 pm
by admin
Hi all,

I am pleased to announce that yesterday I successfully defended my thesis on Ray Tracing in Real-time Games, at the Technical University of Delft. The text is available as of now, from the following url:
http://igad.nhtv.nl/~bikker/files/thesis_jbikker.pdf

The inception of OMPF pretty much coincided with the start of my ray tracing research, which makes it quite special to post this here today. :) Many thanks for all the fruitfull discussions we had here, which greatly contributed to the final result.

- Jacco.

Re: Ph.D. thesis

Posted: Tue Nov 06, 2012 3:41 pm
by toxie
YAY! Congratulations!!!

And to the others: I can recommend reading through it!

Re: Ph.D. thesis

Posted: Tue Nov 06, 2012 4:05 pm
by davepermen
loading...... it's big

Re: Ph.D. thesis

Posted: Tue Nov 06, 2012 4:21 pm
by zsolnai
A hefty piece of work. :) I am particularly fond of the brigade renderer-related stuff. Congratulations!

Re: Ph.D. thesis

Posted: Tue Nov 06, 2012 6:21 pm
by Dade
Congratulations :D

Re: Ph.D. thesis

Posted: Tue Nov 06, 2012 6:33 pm
by spectral
Great news Jacco,

Congratulation for your thesis but also for your work.

Good chance for the futur...

Re: Ph.D. thesis

Posted: Tue Nov 06, 2012 7:17 pm
by jameszhao00
Saw the section on converging and temporal reuse. Have you taken a look at the Real Time Reprojection Cache paper?

http://dl.acm.org/citation.cfm?id=1180080

Re: Ph.D. thesis

Posted: Tue Nov 06, 2012 9:03 pm
by voxelium
Congratulations! :)

Re: Ph.D. thesis

Posted: Tue Nov 06, 2012 10:24 pm
by ypoissant
Browsed through the thesis and it looks really good. Nicely formatted with professional illustrations and graphics. Now,I'm on to read it.

Congratulations.

Re: Ph.D. thesis

Posted: Wed Nov 07, 2012 8:16 am
by joedizzle
Congratulations Jacco!