Faster Incoherent Ray Traversal Using 8-Wide AVX Instruction

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voxelium
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Faster Incoherent Ray Traversal Using 8-Wide AVX Instruction

Postby voxelium » Thu Sep 05, 2013 10:59 am

http://voxelium.wordpress.com/2013/08/14/faster-incoherent-ray-traversal-using-8-wide-avx-instructions/

Unfortunately the improvement is small compared to SSE, but at least it's consistently faster and easy to implement.

spectral
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Re: Faster Incoherent Ray Traversal Using 8-Wide AVX Instruc

Postby spectral » Fri Sep 06, 2013 7:51 am

Looks nice,

Will go deeper... but do you think that such strategy can also help on the GPU ?
Spectral
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voxelium
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Re: Faster Incoherent Ray Traversal Using 8-Wide AVX Instruc

Postby voxelium » Fri Sep 06, 2013 10:58 am

Thanks! Not sure about the GPU, I think it's worth investigating, but going beyond 8-way branching is probably not a good idea.


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