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Re: complex rendering

Posted: Tue Mar 06, 2012 11:23 am
by sirpalee
Well, 700 Mrays / sec is a bit too much I think. And there are not much textures at all. I would like to see some model, with a lot of textures, good quality anisotropic filtering and so on... But still, it's really impressive, but not that impressive.

mpeterson, do you support custom, programmable shaders?