XRT 2.0 released

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Joined: Wed Jan 25, 2012 10:20 am

XRT 2.0 released

Post by darkhorse64 » Sun Dec 30, 2012 6:41 pm

Hi everyone,

just a few words to let you know that version 2.0 of my renderer XRT is out.

XRT is a multi-threaded raytracing system which implements the RenderMan shading language and the Gelato API (from the now defunct Larry Gritz's Gelato renderer). To get a fair idea of its capabilities, you can have a look at the Gallery.

Those who want to know more may read the overview, download the PDF documentation, browse the Website http://xrt.wikidot.com or even play with the software. Of course, your opinion matters to me.



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