Show-off, reference material & tools.
4 posts • Page 1 of 1
Hi there i want to share a project i done just for fun.
It is a simple ray tracer purely glsl based, and it allows you to view your minecraft world.
On the technical side i use a gbuffer for first intersection and ray tracing for the next.
And a bit of hacked poisson sampling to remove noise. The sky is good ol Preetham and
the shaders will reveal more details for the trained eye.
To view your own models, get Eric Haines Mineways and export for rendering.
I also made i nice installer, so give it a try and hope you dig.