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Realtime CPU renderer visuals

Posted: Wed Feb 05, 2014 10:15 pm
by thoray
Hi all. Here are some visuals from a cpu renderer that uses ray tracing to render the images:

Image

Re: Realtime CPU renderer visuals

Posted: Sat Feb 08, 2014 6:38 pm
by thoray
Specular reflections from light sources now added:

Image

[EDIT: skip the 's' in https to get images to show on the forum - Jacco]

Re: Realtime CPU renderer visuals

Posted: Sun Feb 07, 2016 12:55 pm
by rouncer
OH MAN! THEY ARE BEAUTIFUL.

is your diffuse calculation more complex than a lambert?

fractals are the way of the future, im planning on doing fractals and bending depth map imposters for characters, fancy stuff...

i just disbanded from considering diffuse completely and just used a more well equipped specular model and i was off joyriding my eye.

Good one for this.