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Re: Indirect lighting through subsurface diffusion

Posted: Tue Feb 02, 2016 3:10 pm
by franz
The goal here was to test subsurface diffusion algorithms, not win a render contest!

Re: Indirect lighting through subsurface diffusion

Posted: Tue Feb 02, 2016 4:03 pm
by rouncer
stand corrected. being silly.
just in a bit of shell shock after writing my last fractal tracer, (im currently on a high horse) i got to learn its all commercial advertising media and plenty of people can do it - ever since ages ago... i still have to get it out of my system yet, but itll dawn eventually, always does.