Playing with light (a spectral rendering example)

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Dade
Posts: 206
Joined: Fri Dec 02, 2011 8:00 am

Playing with light (a spectral rendering example)

Post by Dade » Fri Apr 13, 2012 11:47 am

Sprocket has recently posted a beautiful render (and one of the best example of spectral rendering I have seen) on LuxRender forum: http://www.luxrender.net/forum/viewtopi ... =15&t=8127

This is the rendering:

Image

and it is the result of this clever setup:

Image

beason
Posts: 52
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Location: Los Angeles, CA

Re: Playing with light (a spectral rendering example)

Post by beason » Sat Apr 14, 2012 9:53 pm

Nice :)

squeen
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Joined: Mon Dec 05, 2011 8:59 pm

Re: Playing with light (a spectral rendering example)

Post by squeen » Mon Apr 23, 2012 5:30 pm

I second that.

igneus
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Re: Playing with light (a spectral rendering example)

Post by igneus » Tue Apr 24, 2012 8:17 pm

I saw a few examples of this a year or so again. They were done using Fry Render if I remember correctly.

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Dade
Posts: 206
Joined: Fri Dec 02, 2011 8:00 am

Re: Playing with light (a spectral rendering example)

Post by Dade » Thu Apr 26, 2012 7:13 am

Another example:
sphere.png
sphere.png (659.4 KiB) Viewed 8555 times

voxelium
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Re: Playing with light (a spectral rendering example)

Post by voxelium » Fri Apr 27, 2012 11:46 am

Very cool!

ingenious
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Re: Playing with light (a spectral rendering example)

Post by ingenious » Fri Apr 27, 2012 9:16 pm

OK, the ball and mirror caustics are simply amazing. Among the best I've seen - so clean and precise.
Image Click here. You'll thank me later.

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