Mitsuba 0.4.0 released

Show-off, reference material & tools.
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Mitsuba 0.4.0 released

Post by wjakob » Wed Oct 03, 2012 11:15 pm

Hello all,

I've released a new version of Mitsuba, which may be useful to some folks on this forum. It's a "researchy" modular renderer in the style of PBRT with a strong focus on bidirectional rendering techniques and good performance. The new release contains (to my knowledge) the first openly available correctly working version of Veach-style MLT, along with manifold exploration and a whole bunch of other things.

Here is a link to the full announcement:


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Re: Mitsuba 0.4.0 released

Post by stefan » Wed Oct 03, 2012 11:28 pm

I've seen your SIGGRAPH talk on manifold exploration, thank you for giving us an implementation to read and play with!

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Re: Mitsuba 0.4.0 released

Post by beason » Fri Oct 05, 2012 11:29 pm

Just want to echo stefan's sentiments. Beautiful work, and thanks for open sourcing this!

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