Hello all,
I've released a new version of Mitsuba, which may be useful to some folks on this forum. It's a "researchy" modular renderer in the style of PBRT with a strong focus on bidirectional rendering techniques and good performance. The new release contains (to my knowledge) the first openly available correctly working version of Veach-style MLT, along with manifold exploration and a whole bunch of other things.
Here is a link to the full announcement: http://www.mitsuba-renderer.org/devblog/?p=473
Enjoy!
Wenzel
Mitsuba 0.4.0 released
Re: Mitsuba 0.4.0 released
I've seen your SIGGRAPH talk on manifold exploration, thank you for giving us an implementation to read and play with!
Re: Mitsuba 0.4.0 released
Just want to echo stefan's sentiments. Beautiful work, and thanks for open sourcing this!