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Mitsuba 0.4.0 released

Posted: Wed Oct 03, 2012 11:15 pm
by wjakob
Hello all,

I've released a new version of Mitsuba, which may be useful to some folks on this forum. It's a "researchy" modular renderer in the style of PBRT with a strong focus on bidirectional rendering techniques and good performance. The new release contains (to my knowledge) the first openly available correctly working version of Veach-style MLT, along with manifold exploration and a whole bunch of other things.

Here is a link to the full announcement: http://www.mitsuba-renderer.org/devblog/?p=473

Enjoy!
Wenzel

Re: Mitsuba 0.4.0 released

Posted: Wed Oct 03, 2012 11:28 pm
by stefan
I've seen your SIGGRAPH talk on manifold exploration, thank you for giving us an implementation to read and play with!

Re: Mitsuba 0.4.0 released

Posted: Fri Oct 05, 2012 11:29 pm
by beason
Just want to echo stefan's sentiments. Beautiful work, and thanks for open sourcing this!