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generate frustum from rays to use in packet test

Posted: Sun Sep 06, 2015 4:09 pm
by mrluzeiro
Hello all,

I would like to generate the frustum planes (for frustum aabb test) from the (primary) rays of the 4 corners of a packet bucket
does anyone have source code that will generate it?

I found this implementation that I am trying to use: ... r.cpp#L281